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4: Collision Detection

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Physics - Collision Detection PDF 782Kb

Modify the codebase to allow for the detection of collisions between rigid bodies, and calculate the data that will later be used to resolve such collisions. 

  • Programming for Games
  • Graphics for Games
  • Game Technologies
    • Module Information: Game Technologies
    • Previous Information
    • Physics Tutorials
      • 1: Raycasting
      • 2: Linear Motion
      • 3: Angular Motion
      • 4: Collision Detection
      • 5: Collision Response
      • 6: Acceleration Structures
      • 8: Constraints and Solvers
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School of Computing Science
Newcastle University, Newcastle upon Tyne
NE1 7RU, United Kingdom.