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3: Angular Motion

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Angular Motion PDF 266Kb

Enhance the codebase further, so that angular movement can be added, with correct integration of torque calculations.

  • Programming for Games
  • Graphics for Games
  • Game Technologies
    • Module Information: Game Technologies
    • Previous Information
    • Physics Tutorials
      • 1: Raycasting
      • 2: Linear Motion
      • 3: Angular Motion
      • 4: Collision Detection
      • 5: Collision Response
      • 6: Acceleration Structures
      • 8: Constraints and Solvers
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School of Computing Science
Newcastle University, Newcastle upon Tyne
NE1 7RU, United Kingdom.